Matching decompilations, byte for byte

Decompiled Games

Decompiled games are console games whose original source code has been rebuilt from the retail executable. This page lists every decompilation project on Recompedia, complete and in progress — projects rebuilding a console game's original machine code as readable C or C++, judged by one test: whether the rebuilt code compiles into exactly the original executable. Each entry names the disc or cartridge version it targets, and the status column shows how far it has come.

  • 39 projects
  • 9 playable
  • 30 in progress

Decompilation differs from recompilation. A recomp translates a game's code automatically into a native PC program. A decompilation reconstructs the source code itself; it usually rebuilds the original console executable, and native PC ports are frequently built on top of it afterwards.

A few are effectively complete: Resident Evil Code: Veronica X and Perfect Dark rebuild the retail executable exactly, and Budokai Tenkaichi 3 is at 99.9%. Most others, like the Twilight Princess and Persona 4 decomps, are still matching, and their pages show the current share of matched code where the project publishes it.

Decompiled games list by project

Game Platform Project Status Runs on Type Game version needed Last update
Resident Evil Code: Veronica X View page README states the game is decompiled. Builds the PS2 executable (SLUS_201.84); not a native PC port. PS2 recvx-decomp Decompilation · github.com Playable PS2 build (PCSX2 / hardware) Decompilation USA · SLUS-20184
Jak and Daxter: The Precursor Legacy View page GOAL code decompiled and recompiled for x86-64. README describes Jak 1 as polished and complete. PS2 OpenGOAL Source port · v0.3.9 · github.com Playable PC Source port NTSC v1 or PAL disc
Jak II View page Marked beta by the project due to known issues; described as essentially complete for casual play. PS2 OpenGOAL Source port · v0.3.9 · github.com Playable PC Source port NTSC v1 or PAL disc
Sly Cooper and the Thievius Raccoonus View page PC port rebuilt through reverse engineering. README states the full game is playable; work continues on accuracy and controller support. PS2 ProjectCane Source port · v0.4.1-beta.1 · github.com Playable Windows, Linux Source port USA
The Legend of Zelda: Ocarina of Time View page PC port built on the zeldaret/oot decompilation. N64 Ship of Harkinian Source port · 9.3.0 · github.com Playable PC Source port Check your ROM at ship.equipment, linked from the README
Mario Kart 64 View page PC port from Harbour Masters. N64 SpaghettiKart Source port · 1.0.0 · github.com Playable PC Source port ROM in .z64 byte order
The Legend of Zelda: Twilight Princess View page Reverse-engineered reimplementation built on the zeldaret/tp decompilation. Supports all commercial discs except the Korean Wii release. Official site: twilitrealm.dev. GCN Dusklight Source port · v2.0.3 · github.com Playable PC, Android Source port Any GameCube or Wii disc except the Korean Wii release
Perfect Dark View page Complete matching decompilation per its README: builds the exact retail ROM from source plus assets from your own ROM. GitHub mirror of the GitLab project. N64 n64decomp/perfect_dark Decompilation · github.com Playable N64 build (emulator / hardware) Decompilation NTSC · final +2
Super Mario 64 View page Port of the n64decomp/sm64 decompilation to modern devices. Built from source. N64 sm64-port Source port · github.com Playable PC Source port USA +2
Gran Turismo 4 View page Matching decompilation of the engine (CORE.GT4). Described by its author as AI-assisted. PS2 gt4-decomp Decompilation · github.com In Progress82.9% code matched PS2 build (PCSX2 / hardware) Decompilation USA · SCUS-97328 · v1.01
Haunting Ground View page Decompilation, PC port and actor-based rewrite; written largely with Claude per its README. Menus, items and saving work. PS2 OpenHuey Source port · github.com In Progress PC Source port USA · SLUS-21075
ICO View page Port of the nathanialf/ico decompilation. Pre-1.0 release with builds per platform. PS2 ico-pc Source port · v0.7.10 · github.com In Progress Windows, Linux, Steam Deck, Android Source port PAL · SCES-50760
Ratchet & Clank View page Matching decompilation of the PAL v2.00 release (SCES_509.16). Progress tracked on openrac.dev. PS2 OpenRAC rac1-decomp Decompilation · github.com In Progress PS2 build (PCSX2 / hardware) Decompilation PAL · SCES_509.16 · v2.00
Ratchet & Clank View page Byte-matching decompilation of the NTSC-U release; PAL, NTSC-J and the PS3 remaster are not targeted. PS2 Lombyte Decompilation · github.com In Progress PS2 build (PCSX2 / hardware) Decompilation USA · SCUS-97199
Ratchet & Clank View page Native PC port. README (v0.3.0): every planet is ported, from Veldin to the final fight with Drek; played through up to Orxon, later planets not fully tested yet. PS2 rac1-native Source port · v0.4.0 · github.com In Progress Linux, Windows (experimental) Source port USA · SCUS-97199
Shin Megami Tensei: Digital Devil Saga View page Matching decompilation; the same repository covers Digital Devil Saga 2. PS2 dds-decomp Decompilation · github.com In Progress PS2 build (PCSX2 / hardware) Decompilation USA · SLUS-20974
Shin Megami Tensei: Digital Devil Saga 2 View page Matching decompilation; the same repository covers Digital Devil Saga 1. PS2 dds-decomp Decompilation · github.com In Progress PS2 build (PCSX2 / hardware) Decompilation USA · SLUS-21152
Star Ocean: Till the End of Time View page Matching decompilation, starting with the North American release. PS2 so3-decomp Decompilation · github.com In Progress PS2 build (PCSX2 / hardware) Decompilation USA · SLUS-20488 · 1.00, Disc 1
Super Mario Sunshine View page Matching decompilation. GCN doldecomp/sms Decompilation · github.com In Progress GameCube build (Dolphin / hardware) Decompilation USA · GMSE01 +2
The Legend of Zelda: The Wind Waker View page Work-in-progress matching decompilation. Supports GZLE01 (USA, KOR), GZLP01 (PAL), GZLJ01 (JPN) and the D44J01 kiosk demo. No PC port. GCN zeldaret/tww Decompilation · github.com In Progress GameCube build (Dolphin / hardware) Decompilation USA · GZLE01 +3
God Hand View page Matching decompilation of the NTSC-U retail master. PS2 god-hand-decomp Decompilation · github.com In Progress PS2 build (PCSX2 / hardware) Decompilation USA · SLUS-21503 · 1.00
ICO View page Rebuilds the boot ELF of the PAL retail disc; the base of ico-pc. PS2 nathanialf/ico Decompilation · github.com In Progress PS2 build (PCSX2 / hardware) Decompilation PAL · SCES-50760
Ratchet & Clank: Up Your Arsenal View page Matching decompilation of frontbin.elf, boot_elf.elf and i5bootn.elf. The build runs on Windows; the output is PS2 files. PS2 OpenRAC rac3-uya-decomp Decompilation · github.com In Progress PS2 build (PCSX2 / hardware) Decompilation USA · SCUS-97353 · v1.00
Shin Megami Tensei: Persona 4 View page Matching decompilation. PS2 Persona4-Decompilation Decompilation · github.com In Progress PS2 build (PCSX2 / hardware) Decompilation USA · SLUS-21782 · v1.00
Jak 3 View page README states a good amount of work remains. PS2 OpenGOAL Source port · github.com In Progress PC Source port NTSC v1 or PAL disc
Super Smash Bros. Melee View page Matching decompilation: C that compiles to the original PowerPC code 100%. Configured for GALE01. GCN doldecomp/melee Decompilation · github.com In Progress GameCube build (Dolphin / hardware) Decompilation USA · GALE01
Xenosaga Episode I: Der Wille zur Macht View page Matching decompilation, developed with AI assistance per its README. 76.5% of in-scope game functions recovered. PS2 xsg-i-decomp Decompilation · github.com In Progress PS2 build (PCSX2 / hardware) Decompilation USA · SLUS-20469
Monster Hunter View page Decompilation of the initial Japanese release. Per its readme: past 1% of the main ELF, about 0.5% of all code including overlays. Accepts no AI-generated code. PS2 2Tie/mh1j Decompilation · github.com In Progress PS2 build (PCSX2 / hardware) Decompilation Japan · SLPM-65495
Sly Cooper and the Thievius Raccoonus View page Matching decompilation of the NTSC-U release. PS2 TheOnlyZac/sly1 Decompilation · github.com In Progress PS2 build (PCSX2 / hardware) Decompilation USA · SCUS-97198
Dragon Ball Z: Budokai Tenkaichi 3 View page Matching decompilation. README reports 99.92% for the main program, with four hand-written VU0 routines remaining. PS2 BT3-Decompiled Decompilation · github.com In Progress PS2 build (PCSX2 / hardware) Decompilation USA · SLUS-21678
Banjo-Kazooie View page Decompilation. GitHub mirror of the GitLab repository. N64 n64decomp/banjo-kazooie Decompilation · github.com In Progress N64 build (emulator / hardware) Decompilation USA · v1.0 +3
Paper Mario View page Decompilation that builds the US, JP, PAL and iQue ROMs, each checked by SHA-1. Progress per region on papermar.io. N64 pmret/papermario Decompilation · github.com In Progress N64 build (emulator / hardware) Decompilation USA +3
PaRappa the Rapper 2 View page Decompilation. PS2 parappadev/parappa2 Decompilation · github.com In Progress PS2 build (PCSX2 / hardware) Decompilation July 12 NTSC-J prototype
Shin Megami Tensei: Persona 3 FES View page Work-in-progress matching decompilation. PS2 Persona3-FES-Decompilation Decompilation · github.com In Progress PS2 build (PCSX2 / hardware) Decompilation USA
GoldenEye 007 View page Decompilation. GitHub mirror. N64 n64decomp/007 Decompilation · github.com In Progress N64 build (emulator / hardware) Decompilation USA +2
Kingdom Hearts View page Decompilation. PS2 ethteck/kh1 Decompilation · github.com In Progress PS2 build (PCSX2 / hardware) Decompilation Japan · SLPS-25105 +1
The Legend of Zelda: Twilight Princess View page Decompilation. GameCube code is fully matching but not every translation unit is linked; Debug and Wii versions in progress. Does not itself produce a port. GCN zeldaret/tp Decompilation · github.com In Progress GameCube build (Dolphin / hardware) Decompilation USA · GZ2E01 +3
Resident Evil Outbreak File #2 View page Decompilation with a Windows port. README: boots to the main menu with full video, audio and input; 4,073 functions extracted. PS2 REOF2 Source port · github.com In Progress Windows Source port Not stated
Shadow of the Colossus View page Decompilation of the preview version, not the retail release. PS2 Fantaskink/SOTC Decompilation · github.com In Progress PS2 build (PCSX2 / hardware) Decompilation Japan preview · SCPS-15097
39 of 39 projects Updated = most recent commit to the project repository · verified Oct 18, 2026

What you can actually play

Jak II

OpenGOAL

Playable PS2 Runs natively on PC

PC

Mario Kart 64

SpaghettiKart

Playable N64 Runs natively on PC

PC

Perfect Dark

n64decomp/perfect_dark

Playable N64 Needs an emulator or console

N64 build (emulator / hardware)

Decompilation vs recompilation

DecompilationRecompilation
InputThe game's retail executableThe game's retail executable
MethodReconstructed by hand into readable C and C++Translated automatically into C and C++
OutputSource code that rebuilds the original executableA native PC or browser program
Runs on PC directlyOnly through ports built on top of itYes: that is the output
Example projectszeldaret/oot, OpenGOAL, pmret/papermarioZelda64Recompiled, Unleashed Recompiled, PS2 Web Recomp

For the other direction, see the Recompiled games list.

By platform

Decompilation FAQ

What are decompiled games?

Games whose original machine code is being rebuilt as readable C or C++ by a community project, so that compiling the source reproduces the original executable exactly. Some projects listed here are complete; most are works in progress, and every row shows its current status. The result is source code and knowledge, not a PC port by itself.

Is a decompiled game playable on PC?

Usually not. Most decompilations rebuild the original console executable, which runs on hardware or an emulator. Native PC ports are usually separate projects built on top of a decompilation; where one exists, the game's page lists it.

Do I need my own copy of the game?

Yes. Every decompilation listed here ships no game code or assets and needs a dump of a disc or cartridge you own. Recompedia does not provide ROMs, ISOs, BIOS files or game assets.

Which games have been decompiled?

As of Oct 18, 2026, this list covers 39 projects, from Super Mario 64 and GoldenEye 007 on the Nintendo 64 to Persona 4, Kingdom Hearts and Dragon Ball Z: Budokai Tenkaichi 3 on the PlayStation 2. The ones marked Playable rebuild the retail executable exactly: Resident Evil Code: Veronica X (recvx-decomp), Jak and Daxter: The Precursor Legacy (OpenGOAL), Jak II (OpenGOAL), Sly Cooper and the Thievius Raccoonus (ProjectCane), The Legend of Zelda: Ocarina of Time (Ship of Harkinian), Mario Kart 64 (SpaghettiKart), The Legend of Zelda: Twilight Princess (Dusklight), Perfect Dark (n64decomp/perfect_dark) and Super Mario 64 (sm64-port).