The Legend of Zelda: Majora's Mask · Nintendo 64
Majora's Mask Recompiled
Zelda64Recompiled uses N64Recomp to statically recompile The Legend of Zelda: Majora's Mask into a native port for Windows, Linux and macOS. It is Playable at release v1.2.2. The game's code is translated to C ahead of time and drawn by the RT64 renderer, with widescreen, high frame rates and mod support.
How to play
- Dump your own North American Majora's Mask cartridge to a ROM file. The project's releases contain no game assets.
- Download the prebuilt release for your system from the project's GitHub releases page. Building from source is optional.
- Start the program and choose your ROM in the main menu. It loads the assets from your copy, with no separate extraction step.
Game version you need
- USA
- North American version
Hardware & system
- GPU with D3D12 (SM6), Vulkan 1.2 or Metal Argument Buffers Tier 2
Versions, platforms & known issues
| Project | Type | Release | Status | Runs on | Game version | Last update |
|---|---|---|---|---|---|---|
| Zelda64RecompiledStatic recompilation built with N64Recomp. | Recompilation | v1.2.2 | Playable | Windows, Linux, macOSGPU with D3D12 (SM6), Vulkan 1.2 or Metal Argument Buffers Tier 2 | USA | Sep 25, 2026 |
Related links
About the game
The Legend of Zelda: Majora's Mask is a direct sequel to Ocarina of Time, it utilizes the same engine and visual style as its predecessor. The game retains the traditional elements of Zelda games as well as those introduced in Ocarina of Time, such as active blocking with a shield, various throwing items, and the usage of melodies played on the ocarina to solve puzzles. Compared to the previous Zelda games, this installment is more oriented towards interaction with NPCs and has a larger variety of items, optional quests, and mini-games. It also includes a time system that spans three days, and this cycle must be reset periodically to progress through the game.
- Original platform
- Nintendo 64
- First released
- Apr 27, 2000
- Release · Europe
- Nov 17, 2000
- Release · Japan
- Apr 27, 2000
- Release · North America
- Oct 26, 2000
- Developer
- Nintendo EAD Software Development Group No.3
- Series
- The Legend of Zelda
- Genre
- Puzzle, Adventure
- Themes
- Action, Fantasy, Horror, Open world
- Modes
- Single player
- Perspective
- Third person
- Rating
- ESRB E · PEGI 12
- Critic score
- 90 / 100
Story (via IGDB, in English)
After the events of The Legend of Zelda: Ocarina of Time, Link departs on his horse Epona in the Lost Woods and is assaulted by an imp named Skull Kid who dons a mysterious mask, accompanied by the fairies Tael and Tatl. Skull Kid turns Link into a small plant-like creature known as Deku Scrub and takes away his horse and his magical ocarina. Shortly afterward, Tatl joins Link and agrees to help him revert to his native form. A meeting with a wandering mask salesman reveals that the Skull Kid is wearing Majora's Mask, an ancient item used in hexing rituals, which calls forth a menacing moon hovering over the land of Termina. Link has exactly three days to find a way to prevent this from happening.
Artwork
Screenshots
Trailer
More videos: Majora's Mask Intro [HD] · The Legend of Zelda : Majora's Mask - Intro
Game details, cover art and screenshots from IGDB via LizardByte GameDB, retrieved Oct 18, 2026. Images are © their respective owners.
About this project
The project needs a GPU with Direct3D 12.0 (Shader Model 6), Vulkan 1.2 or Metal Argument Buffers Tier 2. The README names a GeForce GT 630, a Radeon HD 7750 and an Intel HD 510 as the oldest supported cards. x86-64 PCs also need SSE4.1; Macs need Apple Silicon or a 7th-generation Intel CPU on macOS 13. RT64 renders the game's effects as the N64 did and supports frame rates above the original, and a mod template and modding documentation are published alongside it. The team states that it does not use generative AI tools in development. The repository describes Ocarina of Time support as coming next.
FAQ
Is Zelda64Recompiled an emulator?
No. N64Recomp translates the game's MIPS code into C before it runs, and the result is compiled into a native program. Graphics go through RT64 rather than an emulated N64 GPU.
Which Majora's Mask ROM do I need?
The North American version, dumped from a cartridge you own.
Does Recompedia provide the game, ROM or BIOS?
No. Recompedia does not host or link to ROMs, ISOs, BIOS files or game assets. Zelda64Recompiled ships no game code or data either; it needs a ROM dumped from a cartridge made from a copy of the game you own.
Recompedia does not host or link to ROMs, BIOS files or game assets. Every project listed requires a copy of the original game owned by the player. Status checked against the project's own repository on Oct 18, 2026.