Mario Kart 64 · Nintendo 64

Mario Kart 64 PC Port

Platform
Nintendo 64
Project
SpaghettiKart
Status
Playable
Last update
· 1.0.0
Runs on
PC
Game version needed
ROM in .z64 byte order

SpaghettiKart is the Mario Kart 64 PC port from Harbour Masters, the team behind Ship of Harkinian. It is built from decompiled source code rather than by emulation and is Playable at release 1.0.0. It does not include any copyrighted assets: you supply a supported copy of the game.

How to play

  1. Dump your own Mario Kart 64 cartridge. The ROM must be in .z64 byte order; the README links a tool to convert a .n64 file.
  2. Download SpaghettiKart from the project's GitHub releases page.
  3. Launch Spaghettify.exe and point it at your ROM.

Game version you need

  • ROM in .z64 byte order

Hardware & system

  • DirectX 11, OpenGL or Metal

Versions, platforms & known issues

ProjectTypeReleaseStatusRuns onGame versionLast update
SpaghettiKartPC port from Harbour Masters. Source port 1.0.0 Playable PCDirectX 11, OpenGL or Metal ROM in .z64 byte order Oct 11, 2026

Related links

About the game

Mario Kart 64 cover art

Mario Kart 64 is the second main installment of the Mario Kart series. It is the first game in the series to use three-dimensional graphics, however, the characters and items in this game are still two-dimensional, pre-rendered sprites. The game offers two camera angles and three engine sizes: 50cc, 100cc and 150cc. Each kart has distinctive handling, acceleration and top speed capabilities. Shells that you fire at rival racers, Bananas that make them skid out and Lightning Bolts that make them small and very slow are just a few of the game's unique power-ups.

Original platform
Nintendo 64
First released
Dec 14, 1996
Release · Europe
Jun 24, 1997
Release · Japan
Dec 14, 1996
Release · North America
Feb 10, 1997
Developer
Nintendo Entertainment Analysis & Development
Series
Mario Bros.
Genre
Racing, Arcade
Themes
Action, Kids, Party
Modes
Single player, Multiplayer, Split screen
Perspective
Third person
Rating
ESRB E · PEGI 3
Critic score
81 / 100

Artwork

Screenshots

Gameplay Video

More videos: Mario Kart 64 - Commercials collection

Game details, cover art and screenshots from IGDB via LizardByte GameDB, retrieved Oct 18, 2026. Images are © their respective owners.

About this project

Beyond the tagged releases, the README links nightly playtest builds for 64-bit and 32-bit Windows and Linux, macOS on Apple Silicon and Intel, and the Nintendo Switch. Like Harbour Masters' other ports, it states that it does not condone piracy, and support questions go to the SpaghettiKart support channels.

FAQ

Is SpaghettiKart an emulator?

No. It compiles reconstructed Mario Kart 64 source code into a native program and reads the assets from your ROM.

Why does SpaghettiKart reject my ROM?

It needs the ROM in .z64 byte order. A .n64 file has to be converted first; the README links a tool.

Does Recompedia provide the game, ROM or BIOS?

No. Recompedia does not host or link to ROMs, ISOs, BIOS files or game assets. SpaghettiKart ships no game code or data either; it needs a ROM dumped from a cartridge made from a copy of the game you own.