Super Smash Bros. Melee · GameCube

Super Smash Bros. Melee Decompilation

Platform
GameCube
Project
doldecomp/melee
Status
In Progress
Last update
Runs on
GameCube build (Dolphin / hardware)
Game version needed
USA · GALE01

doldecomp/melee is a decompilation of Super Smash Bros. Melee for the GameCube. Its goal, as its getting-started guide puts it, is C code that after compiling matches the original PowerPC assembly 100%. The repository is configured for the North American release, GALE01. It is In Progress and builds a GameCube executable, not a PC port.

How to build it

  1. Dump your own Super Smash Bros. Melee disc, North American release GALE01.
  2. Clone the repository and follow its getting-started documentation in the docs folder.
  3. Place your disc image in the folder for GALE01 and build; the output is checked against the original executable.

Game version you need

  • USA · GALE01

Hardware & system

No minimum stated in the README. Runs on: GameCube build (Dolphin / hardware).

Versions, platforms & known issues

ProjectTypeReleaseStatusRuns onGame versionLast update
doldecomp/meleeMatching decompilation: C that compiles to the original PowerPC code 100%. Configured for GALE01. Decompilation No tagged release In Progress GameCube build (Dolphin / hardware) USA · GALE01 Oct 16, 2026

Related links

About the game

Super Smash Bros. Melee cover art

A crossover platform fighting game featuring characters from Nintendo franchises including Mario, The Legend of Zelda, Star Fox, Pokémon, and Fire Emblem. Unlike traditional fighters, the goal is to knock opponents off the stage rather than deplete a health bar. Damage accumulates as a percentage, increasing the distance a character is launched when hit. Players use simple one-button inputs combined with joystick directions to execute moves. The game supports up to four players simultaneously and includes various single-player modes alongside its multiplayer focus. Its fast-paced, aggressive gameplay fostered a long-running competitive esports scene that persisted well beyond the game's original lifespan.

Original platform
GameCube
First released
Nov 21, 2001
Release · Europe
May 24, 2002
Release · Japan
Nov 21, 2001
Release · North America
Dec 3, 2001
Developer
HAL Laboratory
Series
Mario
Genre
Fighting, Platform
Themes
Action
Modes
Single player, Multiplayer, Co-operative
Perspective
Side view
Rating
ESRB T · PEGI 3
Critic score
100 / 100

Artwork

Screenshots

Trailer

More videos: GameCube Longplay [009] Super Smash Bros. Melee

Game details, cover art and screenshots from IGDB via LizardByte GameDB, retrieved Oct 18, 2026. Images are © their respective owners.

About this project

The project's documentation explains the matching method with real examples: a short fighter function in C next to the PowerPC assembly it must reproduce exactly. It also keeps a glossary, notes on how the executable is split into translation units, and notes on symbol naming. As of Oct 18, 2026, no Melee PC port meets Recompedia's inclusion rules.

FAQ

Is there a Super Smash Bros. Melee PC port?

None is listed on Recompedia as of Oct 18, 2026. doldecomp/melee rebuilds the GameCube executable.

Which Melee version does the decompilation target?

The North American GameCube release, GALE01, which is the version its configuration folder is set up for.

Does Recompedia provide the game, ROM or BIOS?

No. Recompedia does not host or link to ROMs, ISOs, BIOS files or game assets. doldecomp/melee ships no game code or data either; it needs a disc image made from a copy of the game you own.