Jak 3 · PlayStation 2

Jak 3 PC Port

Platform
PlayStation 2
Project
OpenGOAL
Status
In Progress
Last update
Runs on
PC
Game version needed
NTSC v1 or PAL disc

OpenGOAL's Jak 3 PC port follows the same method as its Jak 1 and Jak II ports: the game's code, written in Naughty Dog's GOAL Lisp language, is decompiled into readable GOAL and recompiled for x86-64 with the project's own compiler. Jak 3 is In Progress; the README says it still has a good amount of work left.

How to play

  1. Make a disc image of your own copy of Jak 3. OpenGOAL includes no assets from the original games.
  2. Set up OpenGOAL for your operating system using the Windows, Linux, macOS or Docker guide linked from its GitHub README.
  3. Build the C++ tools, extract the assets from your disc image, build the game with the GOAL compiler and run it.

Game version you need

  • NTSC v1 or PAL disc (see the project docs for other regions)

Hardware & system

No minimum stated in the README. Runs on: PC.

Versions, platforms & known issues

ProjectTypeReleaseStatusRuns onGame versionLast update
OpenGOALREADME states a good amount of work remains. Source port No tagged release In Progress PC NTSC v1 or PAL disc Oct 16, 2026

Related links

About the game

Jak 3 cover art

Jak 3 is a platform game developed by Naughty Dog for Sony's PlayStation 2 console. The game is the sequel to Jak II, and third in the series. The game features new weapons and devices, new playable areas, and a storyline that picks up after the events of the previous games. As in the other games in the series, the player takes on the dual role of recurring protagonists Jak and Daxter.

Original platform
PlayStation 2
First released
Nov 9, 2004
Release · Europe
Nov 26, 2004
Release · North America
Nov 9, 2004
Developer
Naughty Dog
Series
Jak and Daxter
Genre
Shooter, Platform, Adventure
Themes
Action, Science fiction, Comedy, Open world
Modes
Single player
Perspective
Third person
Rating
ESRB T · PEGI 12
Critic score
70 / 100
Story (via IGDB, in English)

The game begins with Jak and Daxter being banished into the Wasteland by the tyrannical Count Veger for supposed crimes against Haven City. Ashelin, who opposes the banishment, gives Jak a beacon before she leaves and tells him to "stay alive". As they travel through the desert, flashbacks reveal that Haven City is at war between the Freedom League and the surviving Metal Heads and their allies, the KG Death Bots. The Palace is then destroyed by an unknown force. As Jak, Daxter, and Pecker lose consciousness, they are rescued by a group of desert-dwellers, who take them back to Spargus City. Waking up in Spargus, the King, Damas, says that Jak must earn his place in the civilization by proving himself as a warrior in both the Arena challenges and by serving the city, who his "life now belongs to" for being rescued. His missions involve recovering artifacts after sandstorms, racing for both buggies and Leaper lizards for upgrades, Eco crystals and buggies, catching Kanga rats upon a Leaper lizard, and several other odd jobs in the oasis city. Most important among these events is that Jak is bestowed Light Eco abilities to balance the darkness within, granted to him at the Precursor temple by an oracle who believes that Jak is the last hope for the civilization. These powers include time-slowing abilities, healing powers, shield abilities, and even flight. Along the way, Jak befriends the Precursor Monk, Seem, and a buggy garage owner, Kliever – who initially dislike him until he gains their trust over time. During one of Damas' missions into the desert, Jak is found by Ashelin, who reveals that she knew Damas would find him since she knew he would check his old beacons. She refuses to tell him how she knows Damas and then begs Jak to come back to Haven City to defend it from the Metal Heads and the new Krimzon Guard Deathbots. Still embittered about being exiled, he refuses to return. Ashelin leaves him, but later, after finding out what the evil Count Veger has in store for his friends, Jak changes his mind and makes the journey via transport to Haven City. Jak and Daxter help reunite the resistance in Haven, who is divided due to barriers put up by enemies, and give them hope that they can beat back the Metal Heads and Deathbots.

Artwork

Screenshots

Trailer

Game details, cover art and screenshots from IGDB via LizardByte GameDB, retrieved Oct 18, 2026. Images are © their respective owners.

About this project

The same repository carries the whole trilogy. Over 98% of each game was written in GOAL, and OpenGOAL's decompiler is designed specifically for the output of Naughty Dog's original compiler: given correct type casts, its output can often be fed straight back into OpenGOAL's compiler. Per the README, Jak 1 has been polished and complete for years and Jak II is in beta, essentially complete for casual players, while Jak 3 is the least finished of the three.

FAQ

Is Jak 3 playable on PC yet?

Jak 3 is In Progress in OpenGOAL. The project's README says it has a good amount of work left, unlike Jak 1 and Jak II.

Is OpenGOAL an emulator?

No. It decompiles the game's GOAL code and recompiles it into a native x86-64 program.

Does Recompedia provide the game, ROM or BIOS?

No. Recompedia does not host or link to ROMs, ISOs, BIOS files or game assets. OpenGOAL ships no game code or data either; it needs a disc image made from a copy of the game you own.