Shadow of the Colossus · PlayStation 2
Shadow of the Colossus Recompiled
sotc-vibe-pc is an unofficial native Windows port of Shadow of the Colossus, built by statically recompiling the PAL release's PS2 code to C++ with PS2Recomp. It is In Progress: it reaches gameplay, all 16 colossus fights pass its automated scenario harness, and the early colossi have been played by hand. Its README states the project is entirely AI-written.
How to play
- Dump your own Shadow of the Colossus disc, PAL version SCES-53326 v1.00, as a 2048-byte-sector image, and put it in the repository's Game folder.
- Install Visual Studio 2022 with the C++ desktop workload, CMake, Ninja and Python 3.10 or newer.
- Build the recompiler, generate the game's C++ code from your disc and build the port. The generated code is about 9,000 files and a full build takes around an hour.
- Run the port.
Game version you need
- PAL · SCES-53326 · v1.00
Hardware & system
- Windows 10 or 11, x64
- GPU with OpenGL 4.6
- To build: Visual Studio 2022, CMake, Ninja, Python 3.10+; about an hour
Versions, platforms & known issues
| Project | Type | Release | Status | Runs on | Game version | Last update |
|---|---|---|---|---|---|---|
| sotc-vibe-pcNative Windows port via PS2Recomp. README: boots to gameplay, all 16 colossus fights pass its automated scenario harness, early colossi played by hand. Written entirely with AI per its README. | Recompilation | No tagged release | In Progress | WindowsWindows 10 or 11, x64 · GPU with OpenGL 4.6 · To build: Visual Studio 2022, CMake, Ninja, Python 3.10+; about an hour | PAL · SCES-53326 · v1.00 | Oct 18, 2026 |
| Fantaskink/SOTCDecompilation of the preview version, not the retail release. | Decompilation | No tagged release | In Progress | PS2 build (PCSX2 / hardware) | Japan preview · SCPS-15097 | Feb 15, 2026 |
Related links
About the game
An open-world action/adventure game in which a young wanderer, along with a stolen magical sword and his steed companion, trespasses a cursed land, makes a deal with an ancient being to bring a sacrificial victim back to life, and sets off to fulfill his end of the bargain, which involves tracking down and infiltrating the abodes of sixteen colossi and sacrificing them to achieve his goal.
- Original platform
- PlayStation 2
- First released
- Oct 18, 2005
- Release · Europe
- Feb 17, 2006
- Release · Japan
- Oct 27, 2005
- Release · North America
- Oct 18, 2005
- Developer
- Team Ico
- Series
- Ico
- Genre
- Platform, Puzzle, Adventure
- Themes
- Action, Fantasy, Drama, Open world
- Modes
- Single player
- Perspective
- Third person
- Rating
- ESRB T · PEGI 12
- Critic score
- 89 / 100
Story (via IGDB, in English)
The story of Shadow of the Colossus begins as Wander enters the forbidden land, traveling across the long bridge at its entrance on his horse, Agro. According to Lord Emon later in the game, prior to entering the forbidden land Wander had stolen an ancient sword, which is the only weapon capable of slaying the colossi of the forbidden land. Led to the massive Shrine of Worship at the center of the region, Wander carries with him the body of a maiden named Mono. A moment later, several shadow-like creatures with humanoid forms appear and prepare to attack Wander, but he easily dismisses them with a wave of the ancient sword in his possession, which emits strong beams of light. After vanquishing the shadow creatures, the voice of the disembodied entity known as "Dormin" echoes from above, expressing surprise that Wander possesses the weapon. Wander requests that Dormin return Mono's soul to her body, which it states may be possible, but only if the sixteen idols lining the temple's hall are destroyed. It explains that this task can only be accomplished by using the ancient sword to kill sixteen colossi located throughout the land. Each contains a portion of Dormin's own essence, though this is not revealed until late in the game. Despite a warning from Dormin that he may have to pay a great price to revive Mono, Wander sets out to search the land for the colossi and destroy them. In a sequence after the eighth's slaying, a deterioration of Wander's body is shown clearly—his skin becoming paler, his hair darker, and dark streaks growing across his face. After the death of the twelfth colossus, it is revealed to the player that Wander is being pursued by a group of warriors led by Emon. Urged to hurry with his task by Dormin, Wander soon heads off to defeat the sixteenth and final colossus. On the way to this confrontation, he travels on horseback across a long bridge, which begins to collapse as he is halfway across. As Agro jumps over the last gap in the bridge, the portion which is landed on begins to separate from its foundation, causing Agro to nearly lose footing. Sensing the impending fall, Agro jerks forward to throw Wander to safety on the other side, making a sacrifice for him and falling into the river hundreds of feet below as the bridge finally gives way. Wander goes on to defeat the final colossus, and Emon's company arrives in the Shrine of Worship just as the last temple idol crumbles; Wander appears soon afterwards, his eyes and skin now both entirely pale, and two small horns protruding from his head. Declaring that Wander has been "possessed by the dead", Lord Emon orders his warriors to kill him. While he struggles to reach Mono, one warrior shoots Wander in the leg with a crossbow, while another stabs him through his heart with a sword. Black blood sprays from the wound as Wander's body becomes covered in darkness and falls to the floor—a death identical to those suffered by the colossi. Afterward, Dormin's spirit possesses Wander's body, transforming it into a shadowy giant. Dormin, now speaking in its masculine voice, explains that it had been separated to sixteen pieces—the colossi—to seal away its power, and that by entering Wander, who absorbed physical form from defeating each colossus, it is now whole again. While his men flee, Lord Emon casts the ancient sword into a small pool at the back of the temple's hall, creating a whirlwind of light that consumes Dormin and Wander. Emon and his men flee the forbidden land as the bridge connecting to the temple collapses behind them. As they safely arrive at the entrance to the forbidden land, Emon expresses hope that if Wander survived, someday he may be able to atone for his crimes. In the temple, Mono awakens, restored by Dormin in accordance with its agreement with Wander, and Agro limps into the temple with an injured hind leg. Mono follows Agro to the pool into which Wander and Dormin were pulled by Emon's spell, finding a male infant with tiny horns on his head. She takes the child with her, following the horse to higher levels of the Shrine of Worship, and arrives at a secret garden within the shrine as the game ends.
Characters: Dormin · Emon · Mono · Wander
Artwork
Screenshots
Trailer
More videos: Shadow of The Colossus - E3 2005 Trailer [High Quality] · Shadow of the Colossus™ (2005) PS2 DEMO | Progressive Scan Mode
Game details, cover art and screenshots from IGDB via LizardByte GameDB, retrieved Oct 18, 2026. Images are © their respective owners.
About this project
Per the README, boot, language and video selection, the title screen, the intro cutscene, gameplay, riding Agro, climbing and fighting all work. Saves go to a PCSX2-compatible memory-card image, with instant save states on F5 and F9. It offers a 60 Hz mode, widescreen with proportional UI, fullscreen, mouse camera, keyboard and gamepad. Sound runs through an emulated IOP and SPU2, and it needs a GPU with OpenGL 4.6. A separate decompilation of the game's preview build is listed in the table above.
FAQ
Is Shadow of the Colossus playable on PC?
sotc-vibe-pc is In Progress. All 16 colossus fights pass its automated tests and the early ones have been played by hand, but it is not a finished port.
Which Shadow of the Colossus disc does the PC port need?
The PAL release, Europe and Australia, SCES-53326 version 1.00.
Does Recompedia provide the game, ROM or BIOS?
No. Recompedia does not host or link to ROMs, ISOs, BIOS files or game assets. sotc-vibe-pc ships no game code or data either; it needs a disc image made from a copy of the game you own.
Recompedia does not host or link to ROMs, BIOS files or game assets. Every project listed requires a copy of the original game owned by the player. Status checked against the project's own repository on Oct 18, 2026.