Wayne Gretzky's 3D Hockey · Nintendo 64
Wayne Gretzky's 3D Hockey Recompiled
wg3d-recomp is a static recompilation of Wayne Gretzky's 3D Hockey for Nintendo 64. The README confirms the game boots, renders graphics, plays audio, accepts input and saves Controller Pak data. Correctness work continues toward the project's v1.0.0 roadmap target; no tagged release was found.
How to play
- Dump your own USA v1.0 cartridge; the README lists its SHA-1 as 400aa84811f1f2f6c62c756b43b54d534d5a5ec8.
- Use a Windows PC with a GPU supporting Direct3D 12 or Vulkan.
- Follow the repository README to generate the recompiled code and build the native program.
Game version you need
- USA · 1.0
- ROM SHA-1 400aa84811f1f2f6c62c756b43b54d534d5a5ec8
Hardware & system
- GPU with Direct3D 12 or Vulkan
Versions, platforms & known issues
| Project | Type | Release | Status | Runs on | Game version | Last update |
|---|---|---|---|---|---|---|
| wg3d-recompREADME confirms boot, rendering, audio, input and Controller Pak saves; correctness work continues toward v1.0. | Recompilation | No tagged release | Playable | WindowsGPU with Direct3D 12 or Vulkan | USA · 1.0 | Oct 18, 2026 |
Related links
About the game
As opposed to the more realistic hockey gameplay seen in Electronic Arts' NHL series, the game featured a more unrealistic arcade-style of gameplay, featuring moves such as "power saves", which caused the goaltender to briefly transform into a brick wall, "power shots", which would set the net on fire or knock the goalie into the net, and "power checks", which would send an ambulance across the top of the screen. It featured high-scoring games and over-the-top fights. There was also a simulation mode for those looking for more realistic gameplay. The game allowed the creation of profiles and would keep track of important individual and team stats, including goals, assists, and wins, among others.
- Original platform
- Nintendo 64
- First released
- Nov 15, 1996
- Release · Europe
- Mar 1, 1997
- Release · Japan
- Feb 28, 1998
- Release · North America
- Nov 15, 1996
- Developer
- Atari Games
- Series
- NHL
- Genre
- Sport
- Themes
- Non-fiction
- Modes
- Single player, Multiplayer, Split screen
- Perspective
- Bird view / Isometric
- Rating
- ESRB E
- Critic score
- 71 / 100
Screenshots
Game details, cover art and screenshots from IGDB via LizardByte GameDB, retrieved Oct 25, 2026. Images are © their respective owners.
About this project
The README documents Controller Pak saves alongside the boot, rendering, audio and input milestones. Correctness work is ongoing, so the project is not presented as a finished port. Its roadmap targets a v1.0.0 release, but no release tag was found during verification.
FAQ
Does wg3d-recomp run the game?
Yes. The README confirms boot, graphics, audio, controls and Controller Pak saving, while noting correctness work is still underway.
Which ROM does it need?
The USA v1.0 Nintendo 64 ROM, verified against SHA-1 400aa84811f1f2f6c62c756b43b54d534d5a5ec8.
Does Recompedia provide the game, ROM or BIOS?
No. Recompedia does not host or link to ROMs, ISOs, BIOS files or game assets. wg3d-recomp ships no game code or data either; it needs a ROM dumped from a cartridge made from a copy of the game you own.
Recompedia does not host or link to ROMs, BIOS files or game assets. Every project listed requires a copy of the original game owned by the player. Status checked against the project's own repository on Oct 25, 2026.