Snowboard Kids · Nintendo 64
Snowboard Kids Recompiled
SnowboardKids-Recomp is a native recompilation of the USA Nintendo 64 game Snowboard Kids. Version v0.9.0-beta.1 is a public beta for Windows x64 and Linux x86-64, and the README says gameplay validation is still underway. Other regions and unsupported revisions are rejected.
How to play
- Dump your own supported USA Snowboard Kids ROM; the project accepts .z64, .v64 and .n64 formats.
- Download the Windows or Linux beta from the project's releases.
- Provide the ROM when prompted and report issues against the exact supported revision.
Game version you need
- USA
- Supported USA ROM (.z64/.v64/.n64); other revisions/regions rejected
Hardware & system
No minimum stated in the README. Runs on: Windows, Linux.
Versions, platforms & known issues
| Project | Type | Release | Status | Runs on | Game version | Last update |
|---|---|---|---|---|---|---|
| SnowboardKids-RecompPublic beta; README says gameplay validation is underway. | Recompilation | v0.9.0-beta.1 | In Progress | Windows, Linux | USA | Oct 4, 2026 |
Related links
About the game
The kids are arguing about their snowboarding skills. The debate escalates to the point where they decide to hold a snowboarding tournament to determine who is the best. One character, Shinobin, has no involvement whatsoever until he is unlocked by the player. In addition to the usual gameplay of a snowboarding game, Snowboard Kids adds "Shots" (special weapons used to attack players) and items which can help the player, hinder other players, or both. The game has nine main courses. Although some of the courses are snowy mountains, many are courses that would be unorthodox for snowboarding in the real world. Such courses include an amusement park, a desert, a vast valley, a dark highway, and a Japanese village during the cherry blossom festival. There were several game mechanics that were unique to Snowboard Kids from other snowboard games and racing games at the time. One was the addition of the second item slot, allowing each player to carry a shooting item and support item (such as a rock, or invisibility) at the same time. Also, players needed to pay 100 gold in order to grab an item during the race, which could be obtained either through performing tricks or collecting coins scattered across the course. All courses also required players to race down the hill for multiple laps. Once a player had reached the bottom of the hill, he or she would need to pass through the lift gate to be transported back to the top of the hill, and could not be attacked by other players in this transition.
- Original platform
- Nintendo 64
- First released
- Dec 12, 1997
- Release · Europe
- Mar 16, 1998
- Release · Japan
- Dec 12, 1997
- Release · North America
- Mar 15, 1998
- Developer
- Racdym
- Genre
- Racing, Sport
- Themes
- Action, Comedy
- Modes
- Single player, Multiplayer, Split screen
- Perspective
- Third person
- Rating
- ESRB E
- Critic score
- 40 / 100
Screenshots
Gameplay Video
Game details, cover art and screenshots from IGDB via LizardByte GameDB, retrieved Oct 25, 2026. Images are © their respective owners.
About this project
The README describes a public beta and active gameplay validation rather than claiming the title is complete. It also warns that other regions or unsupported revisions are rejected. The release tag is v0.9.0-beta.1; no game assets are included in the project distribution.
FAQ
Is Snowboard Kids Recomp a final release?
No. v0.9.0-beta.1 is a public beta and the README says gameplay validation is ongoing.
Which Snowboard Kids ROM does it accept?
A supported USA ROM in .z64, .v64 or .n64 format; other revisions and regions are rejected.
Does Recompedia provide the game, ROM or BIOS?
No. Recompedia does not host or link to ROMs, ISOs, BIOS files or game assets. SnowboardKids-Recomp ships no game code or data either; it needs a ROM dumped from a cartridge made from a copy of the game you own.
Recompedia does not host or link to ROMs, BIOS files or game assets. Every project listed requires a copy of the original game owned by the player. Status checked against the project's own repository on Oct 25, 2026.